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Author Topic: New Map Is Online  (Read 8185 times)
pontius_tg
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« Reply #15 on: February 24, 2009, 20:29:59 PM »

serhend. let ur fingers off the green stuff Wink
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GothiK
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« Reply #16 on: February 24, 2009, 20:35:49 PM »

serhend. let ur fingers off the green stuff Wink


OMG xDD


What do you mean Pontius ?  Grin
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Czerwo
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« Reply #17 on: February 24, 2009, 20:49:09 PM »

the first big problem would be that the claymores are to strong
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GothiK
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« Reply #18 on: February 24, 2009, 20:52:35 PM »

the first big problem would be that the claymores are to strong

And "Grenades" Don't forget it Czerwoman  Grin
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Makke
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« Reply #19 on: February 24, 2009, 21:49:31 PM »

i like the map. yes, its only spawnkilling, but what you wanna do, you go around a corner and then someone is spawning so you have to spawnkill in a way. there is even a situation when you spawn at your flag and another one on his flag that you can see each other in exactly that moment. another problem will be maybe the snipers but we will see. last round it was like that that we had only the mec base. if you arent one of those lucky guyse who spawn on the roof you can only hope a little bit and thre a few grenades, then you are dead.i think we should let run this map a bit and then look again....
srry for bad english
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heighheigh
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« Reply #20 on: February 24, 2009, 21:51:36 PM »

i like the map. yes, its only spawnkilling,
Grin
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LookBackNow
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« Reply #21 on: February 24, 2009, 22:11:30 PM »

Sry this mapi not good. The Spawnponits is to close too the other Flags, when a enemy have 3 flags you can´t do anything. Sry but this is boring
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diana
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« Reply #22 on: February 24, 2009, 22:17:13 PM »

Nah look its really great....but where`s my heli?Huh  Wink
AS I already said it´s a great map for a short massacer in town...so why can´t this server circle between the three maps; the small one with cars, the big on with helis and this new map...wouldn´t that be perfect `cause there`s something for everyone?
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GothiK
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« Reply #23 on: February 24, 2009, 22:27:42 PM »

Nah look its really great....but where`s my heli?Huh  Wink
AS I already said it´s a great map for a short massacer in town...so why can´t this server circle between the three maps; the small one with cars, the big on with helis and this new map...wouldn´t that be perfect `cause there`s something for everyone?


Yeah Diana hit a good point !

Small map

Big map

New Map

With vote to choose

 Smiley
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Sebse
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« Reply #24 on: February 25, 2009, 00:20:43 AM »

Impossible to walk without meet a big PKM who wait behind a wall ...   Shocked

Well I understand your concern, but I must admit that there is nothing I can do.
Unfortunately this situation exists in the original 16-Players map also.

And , we talked about "Bunnyhoper" .

BUNNYHOPER Friends !  This map is for you !
Actually I think I am the reason you believe that this map is for bunnyhoppers, I should not have escaped by jumping over that fence :-/, I am sorry but this is my playing style, if you do not like it, do not meet me on the Battlefield. Wink

One thing is sure ... I never go again on Schottendland....

<a href="http://bildrian.de/n/b/e070c6f9aee9511b.jpg" target="_blank"></a>Never say never.</a> Smiley

Nah look its really great....but where`s my heli?Huh  Wink

I did hide it at a very special position, in order to move to the helicopter and enter it properly you must eat braaaains!
And oh, there are zombies everywhere near the helicopter, this will prevent you from entering the helicopter! Tongue

  • The Spawnponits is to close too the other Flags

I see, I gonna do something against this soon. I will move the Flags away from each other and maybe use some wood bridges as a protection against too much snipering.

  • Claymores

I think a good solution is to decrease the Claymore's damage to leave 2 lines of health after being hit, a sniper who use claymores as self-defense will notice the exploded mine and shoot with the pistol at the enemy.

I designed the map to be a close quarter map, with 22~32 it should be cool, at ~64 it would be insane. (which does not mean that this bad.) Cheesy
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[HdwS]Sebse
pontius_tg
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« Reply #25 on: February 25, 2009, 00:31:03 AM »

is it possible to place some ledders at the mec mainbase castle? it wasnt good for my k/d to wait for mec players at there base..
i mean. usmc mainbase is easy to enter. u can walk in like in a railway station. other way round not.

anyway: it is definetely a nice tiny "hardcore-nade" map. thumbs up!
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diana
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« Reply #26 on: February 25, 2009, 01:09:12 AM »



I did hide it at a very special position, in order to move to the helicopter and enter it properly you must eat braaaains!
And oh, there are zombies everywhere near the helicopter, this will prevent you from entering the helicopter! Tongue


Well you know I´m gonna search for it Tongue it´s not on the ship that I already know Wink

by the way do you think about the map-circling-thing?

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Sebse
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« Reply #27 on: February 25, 2009, 03:04:39 AM »

by the way do you think about the map-circling-thing?

I think the demo server will go like: "3 rounds first map, switching to next map, 3 rounds of second map, attempting to switch<- Crash, 3 rounds first map, attempting to switch<- Crash".

I did hear the demo servers are very instable if you try to switch the map. Understandable if you keep in mind that there is only 1 official demo map...

The heliocre is only available for a small time on account of the zombies eating it!
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« Reply #28 on: February 25, 2009, 08:15:42 AM »

Funny map

-
Dont like the mec mainbase building  Angry
Little bit to small map.
Claymore party Sad


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Nobody say; "it was easy"

Warrior_buch
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« Reply #29 on: February 25, 2009, 10:05:50 AM »

Hmmm, i had to wait to play until this week end  Lips sealed Angry

Damn it!! ^^
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